
My level 22 build looks like this: !bc!aaįrom level 22-30 you will be completing your first run through the whole game on Normal difficulty. At this point the only skill runes I take advantage of are Mangle for Crippling Wave and Vulture Claw Kick for Lashing Tail Kick. Here is the basic level 50 build we will work towards (no skill runes selected): !bcgĭuring the first 22 levels just activate the abilities as they come in, experiment with each one and see which matches your play style best. By no means is this build designed for you to follow exactly, as you reach level 30 you will have unlocked almost every active and passive ability, try them all a little but know that this build should work as a solid foundation if you are struggling. Mystic Ally will be used for added auto-damage and Mantra of Retribution will be used for returning damage to the source or Mantra of Conviction for added damage output. Serenity will be used for replenishment and Sweeping Wind for AoE. This basic leveling bulid will focus around Crippling Wave and Lashing Tail Kick. This build’s goal is to optimize survivability while maximizing damage output.

Fortunately there is a wide array of active and passive skills that fit these slots. To level a Monk you are going to have to carefully manage the two: damage and survivability.

The Monk is a face to face combat class who requires a lot of damage output as well as survivability.
